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Awesome Games & simulations Jev Projects

Explore an awesome collection of 56 verified open-source Games & simulations Jev projects on bestjev. Compare GitHub stars, languages, repositories, and implementations.

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  1. fhshaik/typesafe-mario

    Games & simulations
    286Python

    A TypeSafe/Jev agent that plays Super Mario Bros. from structured emulator state.

  2. FBddcz/embodied-jev

    Games & simulations
    164Python

    EmbodiedJev: MuJoCo robot decision workbench with MiniCPM5-2B, Jev and compatible model APIs

  3. RomanSlack/jev-drone

    Games & simulations
    77Python

    Camera-only autonomous drone in MuJoCo with a small judgment model (TypeSafe Jev) in the loop at 2.5Hz.

  4. Dimweaker/jev-libero

    Games & simulations
    43Python

    LIBERO robot-control environment where Jev chooses fine-grained actions using task state and physics previews.

  5. openroboto-ai/jev-robot-control

    Games & simulations
    38Python

    MuJoCo xArm7 study where Jev chooses movement directions and gripper actions from physical feedback.

  6. sorrycc/typesafe-snake

    Games & simulations
    18TypeScript

    Snake auto-played by TypeSafe's Jev model: one System One choice per tick, legal moves and facts generated in code.

  7. phyous/tsai-sc

    Games & simulations
    16Python

    TypeSafe Jev controls original StarCraft shareware through keyboard and mouse with recorded action probabilities.

  8. shantanugoel/mario-jev

    Games & simulations
    12Python

    Python prototype that plays NES Super Mario Bros. from structured RAM observations, with Jev answering focused movement and jump questions.

  9. kavehmz/typesafe-playground

    Games & simulations
    10JavaScript

    Interactive experiments from support routing to a 3D driving simulation: structured sensor state in, typed steer, brake, and overtake decisions out.

  10. AbdelStark/heist-one

    Games & simulations
    6TypeScript

    Observable browser stealth game: Jev makes typed guard judgments while deterministic code owns the world.

  11. emrickgarrett/OneVOneJev

    Games & simulations
    5TypeScript

    1v1 Jev quickscope arena — Three.js + TypeSafe System One.

  12. lukaske/jev-doom-agent

    Games & simulations
    4TypeScript

    A browser-native Doom agent experiment with structured spatial state, composable AI controls, live decision telemetry, and a Chocolate Doom WebAssembly runtime.

  13. milanboers/jev-plays-pokemon

    Games & simulations
    3Python

    Pokémon Red agent that turns structured game state into Jev decisions and validated moves.

  14. TarunTomar122/jev-askable-arm

    Games & simulations
    3Python

    Zero-shot English goals on a sim Franka. Jev chains hardcoded primitives.

  15. Amrit-Nigam/jev-royal

    Games & simulations
    2TypeScript

    Jev-powered game and decision experiment.

  16. jammaru/jev-lab

    Games & simulations
    2TypeScript

    100 AI NPCs live in a tiny town. Jev chooses the next action; the world writes the story.

Category guide

What does the Games & simulations category include?

Games and simulations use Jev for bounded choices in interactive or modeled environments.

Entries include game mechanics, NPC behavior, scenario engines, simulations, and experimental worlds that use Jev for selection, scoring, or truth estimation.

Games & simulations FAQ

What qualifies for the Games & simulations category?

Entries include game mechanics, NPC behavior, scenario engines, simulations, and experimental worlds that use Jev for selection, scoring, or truth estimation.

How should I compare Games & simulations projects?

Start with the documented use case, repository activity, primary language, license, and visible Jev implementation. GitHub stars are a dated discovery signal, not a quality score.

How does bestjev verify Games & simulations entries?

bestjev checks public repositories, project-authored documentation, code, demos, and other visible evidence. Always confirm current behavior and compatibility in the upstream project.

Which sources support this category?

bestjev grounds this category in named primary sources: Official Jev documentation · Public GitHub repositories.

“Typed outputs that software can act on.”TypeSafe AI